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one game a month 2021

in 2021 i challenged myself to create at least one game a month, let's see what happened!


january

distanced

genre: puzzle
made for once upon a blue monday game jam

distanced is a short puzzle game where you control two people at once in two separate locations, trying to get each person to their exit.

click here to play

what i learned:


challenges i overcame:
things i would do different:

february

roadtrip

genre: arcade
made for NOKIA 3310 JAM 3

Roadtrip is a endless-obstacle-dodging-driving-game inspired by the minigames I used to love from Warioware. Can you get to 2000km?

click here to play

what i learned:


challenges i overcame:
things i would do different:

Be a lover & a fighter in this Tinder-inspired deck-building rogue-like! Can you swipe your way to level 10 and beat the Vampire Queen?

click here to play

what i learned:


challenges i overcame:
things i would do different:

Learn the history of Earth's most bestest sport!

click here to play

what i learned:


challenges i overcame:
things i would do different:

The most successful game so far! Survive a thrilling 7 days cutting and dying customers hair for only 7 seconds a piece. Can you pay rent?

click here to play

what i learned:
  • - Using sinosidual waves for programming cyclical animations is really fun and easy. Almost every animation in this game used a sin curve with the exception of some UI.
  • - Having a clear and defined goal in a game in good.
  • - A simple game with a few mechanics done right can be very fun!
  • - This isn't something I learned, but this game is the first one I've made that has gotten a review! So cool!

challenges i overcame:
  • - Making the haircut detection lenient enough to be fun, but not too lenient as to make the game pointless. In the end I think there are some problems with it, but it went well.
  • - I created a custom tool in Unity to make customer hair creation very easy, this was the first time I've done something like that.

things i would do different:
  • - Add just a couple more customer variations, some people said it was just a bit repetetive before the game gets harder. Though I would argue this lets the player master the basics first.
  • - Perhaps tweak the hair detection system just a little bit more.

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